12-01-2014, 08:45 PM
(12-01-2014, 04:12 AM)unclemike Wrote: FYI, over the weekend I was able to finish End of 2nd Cycle changes to the game. These changes will be active starting with your turn 4 orders due this Tuesday Dec 2.
To the new game engine, I added:
• 170/171 changes
• Acuity (never surprised) - acts as an automatic entrenchment for some kingdoms that have this special ability (Rangers, Black Dragons, Red Dragons)
• Changed Evade to order # 118 (since 119 is 1st cycle Thermopylae Stand)
• Entrenchment now carries a permanent -5% morale loss (not just during battles)
• Dead/missing figures processed (for order 510 unique name)
• Kingdom setups (+50% combat in certain terrains, flight has +20% vs pc, ...etc.) -- I already sent out new kingdom setups for those that had anything changed.
• Artifact changes (added Oracle of the Old Gods, minor tweaks in combat/encounters)
To the order checker, I added the above plus:
• 299 guard prisoner
• 353 transfer prisoner
• parses prisoners from previous turn's results file
• parses dead/missing from previous turn's results file
• 700-series transfer/combine orders (no gold for combines nor morale loss for late transfer orders)
The above ended up being more work than I thought but everything is up to date now. Onto something else...
Great job, UM. Question: Are these changes/updates just valid for game 300 or are they now in play across all games?